Flipbooks
The Flipbook alteration will change the image of your sprite repeatedly to create a simple
flipbook animation.
create routine as Start
launch rider
end
create sprite from horse12.png as rider
where x=100 y=100
having alt=flipHorse
end
create flipbook as flipHorse
where images=("horse1.png","horse2.png","horse3.png","horse4.png","horse5.png","horse6.png","horse7.png","horse8.png","horse9.png","horse10.png","horse11.png") and
loop=true
end
- completion={routine}
- specify a routine to run when the last frame is complete (non-looping)
- frames=({number},{number},...})
- use this if you want to mix up the order of images shown to be different from the order of the images listed in the images parameter. You can also use random as a value to randomize frames.
- images=({string},{string},...})
- list of images to be shown for each frame - please quote the image names
- keeplast={true|false}
- specify if the sprite should keep the last frame as its image after the flipbook is done running
- loop={true|false}
- specify if the flipbook should repeat continuously
- times=({number},{number},...})
- specify how long each frame should be displayed. The default is 50ms per frame